Muinín Catalyst Sustainable STEAM
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Programmes +
Stand Alone Units
SUPPORTING
SKILLS
Single Lesson
Plans
New Platform Launch: 17th Sept 2024
PROGRAMME
Future of Food
Learners will explore the Future of Food and develop an understanding of food's complexity, and its importance for sustainability, health, and innovation, fostering empathy, collaboration, and forward-thinking
Key Skills: Explore the Future of Food aligned with SDGs 2, 3, 12, and 13.
Understand food production, sustainability, health, and innovation.
Foster empathy, collaboration, through circular design thinking approaches
PROGRAMME
Future of the Ocean
Immerse learners in the vital world of the ocean through a holistic program fostering understanding, empathy, and action, with seven linked micro-modules, adaptable for diverse educational settings
Key Skills: Foster Ocean Literacy and grasp connections between land, sea, people, and nature.
Promote interconnected thinking and responsible choices for ocean sustainability.
Explore topics like Marine Waste, Offshore Energy, Biomimicry, Circular Design, and Sustainable Innovation.
PROGRAMME
Future of Innovation and Enterprise
The Future of Innovation and Enterprise is a values-driven programme tailored for 15 / 16 year olds and Transition Year introducing Circular Design and Futures Thinking through project based learning
Key Skills: Development organisation, planning, and scheduling; Acquire circular design-thinking essentials for effective problem-solving; Hone creative problem-solving and critical thinking, both solo and in teams; Explore project management tools: Lean Canvas, Logic models, 5Ws, Vision boards, Pecha Kucha; Develop social and emotional learning fundamentals and
PROGRAMME
Seeding Sustainability
A project-based module, fostering local ecological knowledge, environmental awareness, project management, and 21st-century skills through place-based STEAM education
Key skills: Fosters local food systems understanding, including growing and foraging.
Addresses environmental factors and issues.
Develops project management and execution skills
STAND ALONE UNIT
Climate Change Engage
A full TY unit introducing serious game design, circular Design Thinking, and practical climate change problem-solving, nurturing 21st-century skills for adaptation and creativity."
Key Skills:Learn about climate change, adaptation, mitigation, and design.
Explore circular Design Thinking for Serious Game design
Develop problem-solving critical thinking, teamwork and project and time management skills
STAND ALONE UNIT
Problem to Pitch
Problem to Pitch: A versatile, subject-agnostic learning module rooted in Design Thinking, fostering creative problem-solving, SDG-linked solutions, and readiness for a dynamic world
Key Skills: Develop Design Thinking skills for problem-solving and innovation.
Encourage engagement with local community issues for practical problem-solving.
Equip students with 21st-century skills like adaptability, critical thinking, and collaboration for today's evolving world.